Apr 17 2016 - 23:34 UTC by ThatRobHuman
Bomber: While attacking a ship, each of your adds 1 damage to the damage total and you can resolve a critical effect. Counter: After a squadron performs a non-counter attack against you, you may attack that squadron with an anti-squadron armament of a number equal to your counter value blue dice, even if you are destroyed. Escort: Squadrons you are engaged with cannot attack squadrons without escort unless performing a counter attack. Grit: You are not prevented from moving while you are engaged by only 1 squadron. Heavy: You do not prevent engaged squadrons from attacking ships or moving. Intel: While an enemy squadron is at distance 1 of you, it has heavy. Rogue: You can move and attack during the Squadron Phase. Swarm: While attacking a squadron engaged with another squadron, you may reroll 1 die.